A few other things...
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3D GAME-SPACE:
link - This video documents recent work designing interactive sound environments in 3D game space, using the Torque 3D Game Engine.
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SURROUND AUDIO & VIDEO:
link - This video documents some of my recent work as resident programmer/teacher at Harvestworks. For this project, working with resident artist Hisao Ihara, I designed a performance tool for real-time manipulation of up to 300 picture/video planes in surround A/V (quad audio and video). The four audio channels have been mixed down to stereo for the above video.
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LIVE VIDEO TRACKING:
link - variable-sized audio triggering interface using using brightness tracking
link - controlling a sonic blob via color/motion tracking
link - looking around in 3D space using face tracking
link - a flight simulator controlled by live video tracking
link - same as above... but with spatialized audio
link - a flight simulator controlled by the Wii Remote
link - controlling an avatar in the Torque 3D Game Engine via video tracking (more to come on this...)
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