z.wii.glNav_quad

designed by Zachary Seldess

www.zacharyseldess.com



This version of the patch (z.wii.glNav_quad) is a surround video flight simulator controlled via the Wii remote or the Wii remote with Wii Wheel.

You'll need to open z.wiiremote_quad.pat to sync Wii and send data to z.wii.glNav_quad.pat.

Masayuki Akamatsu's aka.wiiremote external is required - you can find it @ http://www.iamas.ac.jp/~aka/max/ 


Viewports into the 3D space are positioned as follows from left to right: front view, right view, back view, left view



MESSAGES:

-speed $1 ---> sets speed along the x-z plane (default 1 world unit / second)

-rotate_speed $1 ---> sets left/right speed of rotation in the range of 0. to 1.( 0=slow, 1=fast - default 0.5)

-camera $1 $2 $3 ---> set camera (list: camera x y z - default 0. 0. 2.)

-easing $1 ---> sets easing value (0=no easing, 100=lots of easing - default 30.)

-lens_angle1 $1 ---> sets normal lens_angle (default 45.)

-lens_angle2 $1 ---> sets zoom lens_angle (default 10.)

-mode $1 ---> sets wii mode (default -> mode 1 = normal Wii remote / mode 2 = Wii remote with Wii Wheel)


PLEASE SEE THE EXAMPLE PATCH FOR MORE INSTRUCTIONS ON MESSAGE FORMAT AND OTHER CRUCIAL DETAILS.

 

MOVEMENT CONTROLS:

 

Tilt the Wii left/right/up/down to look around and steer your movement

Use the Wii's 'd-pad' to move forward/backward/left/right (combine the arrows for diagonal movement)


 

OTHER CONTROLS:

 

'HOME' button toggles navigation mode on/off (off by default)

-movement and zooming can only be changed while navigation mode is on

'B' button zooms the camera view in